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Warlords of Draenor Commercials

Your airwaves are about to be invaded by the Iron Horde with our latest Warlords of Draenor commercials. Check them out below, but word to the wise: it’s best to try not to make eye contact.

Warlords of Draenor Dungeon Preview: Training Day

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There are plenty of opportunities in Warlords of Draenor for those who are looking for some new adventures. With four new level-up dungeons and four maximum level dungeons you’re on the fast track to danger, mayhem, and perhaps a bit of shiny new loot.

There’s so much packed into Warlords of Draenor that we’d be remiss if we didn’t take a moment to look at the upcoming dungeons.

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Bloodmaul Slag Mines
Location: Frostfire Ridge
Level: 90-92
Bosses: 4

Some like it hot and others are simply slaves within it. This level 90-92 dungeon takes you into the sweltering heat of active volcanic caverns wherein Bloodmaul ogres run a brutal mining operation powered by the blood and sweat of slaves acquisitioned from all across Draenor. The Slag Mines produce a bounty of gemstones and ore, but it’s rumored that the true purpose of these mines is to dig for an ancient relic of immense power.

You’ll encounter four new bosses and a lot of fire power as you try to disrupt their machinations. We’re sure you’ve learned that ancient relics in the hands of – well anyone– are probably not going to lead to very good things. You know what to do, heroes.

Iron Docks
Location: Gorgrond
Level: 92-94
Bosses: 4

Battles can be won and lost by the power of a naval force. To put a stop to the Iron Horde’s naval powerhouse, you’ll need to venture into this level 92-94 dungeon. This port located in the northern coast of Gorgrond houses the Iron Horde’s shipyard, filled with massive warships and artillery forged and assembled within the Blackrock Foundry. In addition to this seafaring arsenal, elite infantry units are joined by trained beasts to comprise the ground troops.

You’ll encounter four new bosses who you’ll need to put a stop to before their ship has sailed. Beware the Cannon Barrage and the Backdraft. This is one shipyard that’s bound to get explosive.

The Brawler’s Guild: Season Two Confirmed

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You’ve been beaten and bloodied, laser beamed and chomped, and you’ve certainly earned the opportunity to take a breather. The current season of Brawler’s Guild is coming to a close once Patch 6.0.2 goes live, but you’ll be back in action before you know it. Here’s what you can look forward to as we get ready to launch Warlords of Draenor.

First, all members of the Brawler’s Guild will keep their membership after the patch goes live, so don’t worry about having to rejoin. For those who still seek to join the Brawler’s Guild, you’ll have some opportunities to find a Blood-Soaked Invitation once you arrive on Draenor.

There are quite a few changes, so let’s break ’em down:

All Brawler’s Guild achievements earned prior to Patch 6.0.2—Season One—will become legacy achievements. New achievements for Season Two will take their place.
Rewards earned based on progression will remain available for purchase. The ring reward will be updated in Patch 6.0.2 so that it will have valuable stats for all specializations.
The next patch will introduce boss encounters that will be adjusted for level 100 members.
Progression has been reverted back to 8 tiers.
Bosses that are being removed from previous tiers will be added to the challenge card vendor and become available as you progress.
All tiers have had their boss line-ups remixed—for example, Bruce is now a rank 5 boss instead of rank 1.

 

Celebrate 10 Years of World of Warcraft

With Warlords of Draenor set to launch on Thursday, November 13, we’ve seen a few questions about how that fits in with our plans for the upcoming 10-year anniversary content. We’re looking forward to celebrating this epic milestone with you, and we want to make sure everyone has plenty of opportunity to take part while still being able to fully enjoy what the expansion has to offer.

The 10- year anniversary celebration will begin in-game on Friday, November 21 and will last until Tuesday, January 6, 2015 at 10 a.m. PST. Everyone who logs in during this time period will receive the incredibly cuddly, feisty, and fiery new Molten Corgi to love, pet, and call their own. You’ll also be able to participate in a pair of special events to commemorate the occasion.

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Maximum Molten Core

One of WoW’s classic 40-player dungeons, Molten Core, will be available in Raid Finder during the anniversary period for level 100 players. Making it through the underground gauntlet and defeating Ragnaros will reward players with a Core Hound mount and a Warlords of Draenor Raid Finder–quality helm (100% guaranteed!). For a walkthrough of the dungeon as it stands today, check out our Revisiting Heroism’s Past – Molten Core guide.
Southshore vs. Tarren Mill—The Battle Continues

To recapture the feeling of the endless tug-of-war of early WoW PvP, we’ll be opening a Team Deathmatch–style Battleground based on the timeless struggle between Southshore and Tarren Mill. We’ll have two different brackets for players to take part in: one for levels 90–99 characters and another for level 100. Unlike the old days of Tarren Mill vs. Southshore, there will be a clearly defined victor, so you’ll need to work as a team or face crushing defeat. A win will gain you a shiny new title: either Tarren Mill Terror for the Alliance or Southshore Slayer for the Horde.
Onward into Warlords of Draenor

With the release of Warlords of Draenor, all unrated PvP Battlegrounds, Skirmishes, and other unrated PvP activities will be available immediately. The new rated season will begin Tuesday, December 2 at 8 a.m. PST.

We also wanted to make sure that everyone had time to level up before we opened our first Raid dungeon, Highmaul, in Normal and Heroic modes. These will open at the same time as the rated PvP season (December 2), with Raid Finder and Mythic modes opening the following week. We’ll provide a complete schedule in the future for those who wish to start planning their new Raid calendars.